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This is my first attempt at designing a level in Unreal 4. I did this for a final project in one of my game level classes and I have never used this program until that point. I was allowed to use a mix of assets from the starter content in Unreal as well as some that I modeled myself. I'm pretty proud of what I accomplished for my first go around.
This is the second walk through of that same final project for one of my game level classes. I added a few more assets as well as fixed some lighting and added a fog emitter. The additions were simple yet effective in my opinion, they really changed the final overall look.
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